The Chronicles of Lyra

From the Perspective of Brogmar Mossbeard

I am Brogmar Mossbeard. Once, I was a man of coin and vanity named Harry Dennison, but the sea stripped that away and left me to the moss and the wild. These are the records of our journey through Lyra.

The World of Lyra

The World of Lyra

Shipwrecked

The Opulence—my family’s pride—became a coffin for many, but for me, it was a rebirth. Five years I spent on an island in the Zendrian sea, listening to the whispers of Eldath through the reeds. A vision of my family in Marterus finally called me back to civilization to learn their fate.

Port Starvryn

In Port Starvryn, I found a flyer from King Edor Braun. It promised a path home to Marterus for any who would brave an ancient crypt. It was there I secured passage upon the Kestrel.

The Kestrel

The airship was where I first met the souls that would become my companions. I remember sharing the wisdom of the mushrooms with them—a brief moment of clarity before the chaos. We met a dwarf named Groff, a man of cold plate and colder secrets, who fled with his accomplice as the Kestrel plummeted from the sky.

High As A Kite

Eastport

We crawled from the wreckage near Eastport and met Duncan and Ikugo. The town was a nest of shadows. We found Voidbloom in the warehouses—a drug that rots the soul—and confronted Maynard Krensch, a man whose mind was no longer his own, but the property of the cephalopod upon his head.

Talking to Maynard Krensch

We faced the witch Margeth in the forest, she who turned the villagers into vegetation. She escaped our first encounter, but the town hailed us as the Heroes of Eastport after our first performance.

The First Performance

Brae

Our hunt for Margeth led us to Brae, where we met Mayor Balmar Omadi and the Foundry Men. We encountered Osgold, a man with a hole in the world, a strange curiosity in an already strange land.

Attack On Brae

The Gorsuine struck without mercy, dragging villagers into the dark. We followed them to their outpost, where Elion’s struggle with a simple tent roof provided a moment of grim levity amidst the rescue. We found a note signed 'E', pointing toward the merchant-wizard Ethor.

Investigating Ethor

Ethor’s shop was a facade for horror. We followed him into a labyrinth of flesh experimentation and golems. He had skeletons arranged in a mockery of a classroom, learning lessons in death.

Skeleton Classroom

The wizard thought his magic absolute, but he was crushed beneath the weight of Eldath's holy beef when I called down the Cownado. The Merchant of Mirrors appeared shortly after, offering his wares from a magical tent.

Cownado

The Tomb of Tel'Amyr

In the deep forest of Farmarch, we found the runes of Tel'Amyr. Murals showed us our own reflections, a haunting sight. It was here we found Klep, a young mimic who took to us with an eager, shifting heart. He is a strange child, but ours nonetheless.

Klep the Mimic

Returned to Eastport

Margeth returned for one final strike, but this time, her thread was cut. She died not as a queen of the wild, but as a puppet whose strings had finally snapped. I met with my fellow druids to cleanse the forest, and I sent a letter to Elion, hoping to guide his soul before it is lost to the dark.

Passage to Felldrei

We boarded the Stubborn Arse under Jeswyn Merrow. The crew is a wild mix—Mouse, Slippery Pete, Kettleback Barnaby, and the rest. Jeswyn knows who I was, a ghost of Harry Dennison that I am still learning to bury. We survived a merfolk ambush, and I realized then that nature requires teeth as much as it requires rain.

Brogmar's Evolution

We explored a wreck at sea, finding liquor, ancient gear, and my own initials carved into a door—a haunting echo of the man I used to be. The Frostfeast brought us together in regret, until the mysterious figure appeared with his talk of the Mirrorwind. Marta is gone, taken by the sky, and Muffin’s heart is a storm of its own. The wind is telling us who we are, and I fear the answer.